Archive for the '1' Category

Opinion: Why Assassin’s Creed 2 is no fun

Let’s imagine this terrifying scenario for a moment. You come home from a long day of work and sit in front of your computer to try out your newly purchased copy of the video game Assassin’s Creed 2, and then … nothing happens. You face an immobile title screen. You check to make sure everything’s plugged in — yup, sure is — and simply cannot figure out what’s going on. “Why doesn’t this game work? It cost me $60!”

10 hot new iPhone games for everyone

Reports from this week’s Game Developers Conference make one thing clear: Games on mobile phones are not just a niche category anymore. Here are 10 hot games for the iPhone and iPod Touch.

Sony unveils Move, its PS3 motion controller

On Wednesday, Sony unveiled Move, its motion-sensitive controller.

Telecom king unseats Bill Gates atop richest list

Forbes magazine released its annual list of the world’s richest people Wednesday, and for only the second time since 1995, Microsoft founder Bill Gates’ name was not at the top.

Pentagon trains workers to hack Defense computers

The Pentagon is training people to hack into its own computer networks.

AT&T tries to avoid outages at SXSW conference

On Friday, the major movers in the tech industry will gather in Austin, Texas, for the annual South by Southwest Interactive Conference.

The top 10 geek anthems of all time

Geeks rock! In honor of the South by Southwest festival’s convergence of techie and music culture, we rank the top 10 geek-rock tunes of all time, from “She Blinded Me with Science” to “Particle Man.”

OnLive Game Service to launch on June 17 in the US for $15 a month

It’s been a long time coming, but it looks like the wait for OnLive is finally coming to an end: the service is now officially slated to launch on June 17 in the 48 contiguous states. The game streaming service will run users $14.95 a month, though buying or renting games is an additional cost (it’s unclear exactly what that cost might be). Luckily there will be lower prices available for multi-month buys, and the first 25,000 people to sign up will get their first three months free. Service includes free instant-play demos, multiplayer and an “instant video-based social network,” whatever that means. At the outset the service will run on Mac and PC as a browser plugin, but the MicroConsole TV adapter will be released later this year, with other devices to be added “over time.” Initially the service will run at 720p, but 1080p / 60 fps will be added once the bandwidth becomes available. Out of the gate there will be somewhere between 12 and 25 titles available, including Mass Effect 2, Borderlands, Assassin’s Creed II, Dragon Age Origins, and Prince of Persia: The Forgotten Sands. There are five different data centers set up to serve up the games, strategically placed to reduce lag… let’s hope they work!

OnLive Game Service to launch on June 17 in the US for $15 a month originally appeared on Engadget on Wed, 10 Mar 2010 15:10:00 EST. Please see our terms for use of feeds.

Permalink Joystiq  |  OnLive Blog  | Email this | Comments

Google adds bike routes to online maps

Peter Smith was riding his bike down a particularly busy road in Austin, Texas, when, amid a frightening blur of big-truck traffic, a thought hit him:

Combustible carbon nanotubes give off electricity, make really tiny fires (video)

Combustible carbon nanotubes give off electricity, make really tiny fires

Need a more efficient heat sink? Try a carbon nanotube. Artificial muscle? Nanotubes. Space Ladder? Self-cleaning windows? Incredibly small bowl of soup? You get the picture. What can’t carbon nanotubes do? We’re not sure just yet, but even power generation is not beyond their grasp. Apparently when you coat the wee straws in butane and light one end on fire it creates a thermal wave, propelling electrons along to create a current. It’s not a lot of current on a single smoldering tube, but scale things up and the potential is said to be 100 times greater than an equivalent weight lithium-ion battery. Of course, you don’t have to light a LiOn cell on fire to get the juice out of it (usually), but we’re guessing scientists will create a way to make that happen in a safe, controlled manner. Until then, check out one burning in super slow-motion after the break, and remember: only you can prevent nanofires.

Continue reading Combustible carbon nanotubes give off electricity, make really tiny fires (video)

Combustible carbon nanotubes give off electricity, make really tiny fires (video) originally appeared on Engadget on Wed, 10 Mar 2010 09:22:00 EST. Please see our terms for use of feeds.

Permalink   |  MITnews  | Email this | Comments